![]() If you raise the price of clay for instance to 50 cash, any player city that is trading clay may still control the amount of cash they wish to receive for that item. Remember that any changes on this screen will only affect those cities that are not being controlled by players. The fourth button allows you to select a range of Empire maps.Īll tradable goods are listed here and may be changed to suit your needs. Once you have this planned out you may then enter into the Empire map mode and begin your planning. ![]() If you place your cities too close to the borders of the empire map, players may not be able to select them during the game to request trade etc.įor this portion of the article I will provide a brief outline of each of the Empire map functions.Īs always, the first thing to do is to plan out your scenario on paper. ![]() The best way to keep this functioning properly for everyone, is to design this portion of the scenario using a resolution of 800 x 600.
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